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Forum: General::News 09-17-2019, 11:15 PM
Replies: 16
Views: 774
Posted By jsr
It's not about nostalgia, so much as letting new...

It's not about nostalgia, so much as letting new players (or players who haven't played on a server) know which servers have good content/stability.
Forum: General::News 09-15-2019, 10:24 AM
Replies: 16
Views: 774
Posted By jsr
Low pop preferred, or hall of fame would be my...

Low pop preferred, or hall of fame would be my suggestions. Storm Haven is an obvious example of high quality content with a low pop, and shouldn't fall into the generic list.
Forum: Support::Windows Servers 09-11-2019, 12:02 PM
Replies: 3
Views: 160
Posted By jsr
Thanks Huppy, Resetting the zone points...

Thanks Huppy,

Resetting the zone points isn't working for some reason. I've reverted to the original zone, which is working, but the underlying issue is a mystery for now.
Forum: Support::Windows Servers 09-11-2019, 07:46 AM
Replies: 3
Views: 160
Posted By jsr
Oops I broke Nektulos..

I was editing zone points in Nektulos, I zoned out, zoned in, changed a co-ordinate, #reloadzps.... and suddently no zone points are working in the zone. It's as if there are no zone points.

I...
Forum: Quests::LUA 09-10-2019, 03:24 AM
Replies: 0
Views: 232
Posted By jsr
Deleteing Globals

I need to delete a player's quest global, but from an event timer so there is no player context in (e), instead I have a client using getrandomclient().

There's only one function I can find to...
Forum: Quests::LUA 09-08-2019, 08:14 PM
Replies: 8
Views: 256
Posted By jsr
cheers Demonstar :)

cheers Demonstar :)
Forum: Quests::LUA 09-08-2019, 10:33 AM
Replies: 8
Views: 256
Posted By jsr
Thanks for the response Gnowm. Lua is...

Thanks for the response Gnowm.

Lua is forgiving if you don't use semi colons :) It's actually not good because nearly every other language uses them, and after a few hours of being lazy with...
Forum: Quests::LUA 08-29-2019, 12:34 AM
Replies: 8
Views: 256
Posted By jsr
Adding a pause to scripts

I'm trying to add a pause to an NPC script between statements while preserving the if block. So ideally, without using event_timer.

I tried using the threadmanager's wait function, but it doesn't...
Forum: Development::Development 08-28-2019, 08:20 AM
Replies: 4
Views: 211
Posted By jsr
This is messy, but it has fixed the error. ...

This is messy, but it has fixed the error.


uint32 ZoneDatabase::AddNPCTypes(const char *zone, uint32 zone_version, Client *client, NPC *spawn, uint32 spawnGroupID)
{
uint32 npc_type_id;...
Forum: Development::Development 08-28-2019, 07:48 AM
Replies: 4
Views: 211
Posted By jsr
Ok, if I change the last field value to an empty...

Ok, if I change the last field value to an empty string, rather than int: 28, the last two field values get corrupted.

(error with)
INSERT INTO npc_types (name, level, race, class, hp, gender,...
Forum: Development::Development 08-28-2019, 02:17 AM
Replies: 4
Views: 211
Posted By jsr
Thanks for the response Uleat. I tried %f...

Thanks for the response Uleat.

I tried %f and cast to float, unfortunately the same error is returned with the exception of that third last element now being a float. Which at least confirms I...
Forum: Development::Development 08-28-2019, 12:47 AM
Replies: 4
Views: 211
Posted By jsr
Advnpcspawn maketype error

This query is generating an error, but I can't see why based on the query that I think is doing the insert. The code has an int32 value of 28, but the error is showing 734375700. Any ideas?
...
Forum: Quests::Q&A 08-27-2019, 11:33 AM
Replies: 12
Views: 488
Posted By jsr
Seems pretty strange, but there are no true...

Seems pretty strange, but there are no true mysteries when it comes to bugs.

I'd remove every script from the zone, setup a global player.pl with a very simple event_say, that works in other...
Forum: Quests::Q&A 08-26-2019, 04:12 PM
Replies: 12
Views: 488
Posted By jsr
There's nothing in #questerrors ?

There's nothing in #questerrors ?
Forum: Quests::Q&A 08-24-2019, 08:58 PM
Replies: 12
Views: 488
Posted By jsr
Tried a simple script to see if that works? ...

Tried a simple script to see if that works? Something like..

player.pl


sub EVENT_SAY {

if($text=~/hail/i){
$client->Message(300, "Yes this works");
}
Forum: Quests::LUA 08-24-2019, 08:48 PM
Replies: 2
Views: 114
Posted By jsr
Thanks Uleat :)

Thanks Uleat :)
Forum: Quests::LUA 08-24-2019, 10:37 AM
Replies: 2
Views: 114
Posted By jsr
get account status?

Is there a way to get account status with a Lua script? I've looked through the API documentation and lua_client.cpp and can't find a method.

Cheers
Forum: Quests::Q&A 08-24-2019, 10:33 AM
Replies: 12
Views: 488
Posted By jsr
are there lua and perl scripts with the same name?

are there lua and perl scripts with the same name?
Forum: Development::Development 08-22-2019, 10:40 AM
Replies: 4
Views: 146
Posted By jsr
Thanks for clearing it up.

Thanks for clearing it up.
Forum: Development::Development 08-22-2019, 10:30 AM
Replies: 4
Views: 146
Posted By jsr
I extrapolated the level values from skill. ...

I extrapolated the level values from skill.

Are you saying that the regular live servers have that delay progression? And epic is redundant at 54? If so that's a sad tale.
Forum: Development::Development 08-21-2019, 08:43 PM
Replies: 4
Views: 146
Posted By jsr
monk hand to hand scaling

Just looking over the newer H2H implementation and the delay scaling doesn't look right.

if (RuleB(Combat, UseRevampHandToHand)) {
// everyone uses this in the revamp!
int skill =...
Forum: Support::Windows Servers 08-20-2019, 11:46 AM
Replies: 8
Views: 619
Posted By jsr
Oops, I see it's handled in a quest script...

Oops, I see it's handled in a quest script instead.
Forum: Support::Windows Servers 08-20-2019, 11:10 AM
Replies: 8
Views: 619
Posted By jsr
So, how does Veeshan's Peak work? No door table...

So, how does Veeshan's Peak work? No door table entry, no flag in zones.
Forum: Quests::Custom 02-18-2015, 07:56 AM
Replies: 58
Views: 17,257
Posted By jsr
It will help if you post your player.pl script...

It will help if you post your player.pl script and where the file is located. Otherwise are you getting any errors when you load scripts? (Subscribe to errors and #reloadpl)
Forum: General::General Discussion 02-18-2015, 07:53 AM
Replies: 188
Views: 67,500
Posted By jsr
This is my favourite thread :)

This is my favourite thread :)
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