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Forum: Support::Linux Servers 02-21-2013, 02:14 AM
Replies: 3
Views: 2,960
Posted By prickle
At the moment, not really. You'll have 64-bit...

At the moment, not really. You'll have 64-bit addressing for RAM, but the compiler optimizations for 64-bit are currently disabled for stability reasons. So, while it'll be compiled for 64-bit...
Forum: Development::Development 02-11-2013, 12:38 AM
Replies: 181
Views: 100,269
Posted By prickle
did the Guild Lobby ever get merged back into...

did the Guild Lobby ever get merged back into main?

I ask because my RoF clients are still unable to enter the Guild Lobby. I made sure it's not my client by logging into PEQ's server and...
Forum: Development::Development 01-25-2013, 05:46 PM
Replies: 181
Views: 100,269
Posted By prickle
it's crazy fast compared to normal SoW, but it...

it's crazy fast compared to normal SoW, but it goes back to normal SoW speed after you zone or relog.

I think it's related to the 10x buff thing I mentioned earlier. It ~seems~ like all...
Forum: Support::Linux Servers 01-25-2013, 05:41 PM
Replies: 2
Views: 2,930
Posted By prickle
it might be database related. Are you making...

it might be database related. Are you making sure you apply all of the database updates after you finish compiling? The PEQ svn repo is at EQEmu Rev 2294, while the latest db update from the EQEmu...
Forum: Support::Linux Servers 01-24-2013, 03:49 PM
Replies: 9
Views: 3,063
Posted By prickle
hahah agreed!

hahah agreed!
Forum: Support::Linux Servers 01-24-2013, 12:39 PM
Replies: 9
Views: 3,063
Posted By prickle
well, it IS possible to write a script that will...

well, it IS possible to write a script that will find the files you want even if they've been moved to a new directory, but that's besides the point :)

Also, running scripts that you don't...
Forum: Support::Linux Servers 01-23-2013, 05:56 PM
Replies: 3
Views: 2,915
Posted By prickle
I work with RH (RHEL, CentOS, etc) and Debian...

I work with RH (RHEL, CentOS, etc) and Debian (Debian, Mint, Ubuntu, etc) based distros as a job. My preference between the two styles is Debian. Of the Debian based distros I like Mint, Debian and...
Forum: Support::Linux Servers 01-22-2013, 11:12 PM
Replies: 7
Views: 4,367
Posted By prickle
nice. I just snagged Rev 2443 and built it. I...

nice. I just snagged Rev 2443 and built it. I didn't change any of the "advanced" cmake -i settings and only enabled bots. I'm able to log into game without changing the optimization settings.
Forum: General::Server Discussion 01-22-2013, 10:28 PM
Replies: 14
Views: 4,502
Posted By prickle
at this point in time, you'll find that the...

at this point in time, you'll find that the existing RoF servers will most likely be test servers.
Forum: Support::Linux Servers 01-22-2013, 02:08 AM
Replies: 7
Views: 4,367
Posted By prickle
That sounds awesome. I'm looking forward to it!

That sounds awesome. I'm looking forward to it!
Forum: Development::Development 01-21-2013, 10:36 PM
Replies: 181
Views: 100,269
Posted By prickle
Tracking doesn't work w/ RoF clients.

Tracking doesn't work w/ RoF clients.
Forum: Support::Linux Servers 01-21-2013, 09:47 PM
Replies: 7
Views: 4,367
Posted By prickle
This issue has been around for a while. It...

This issue has been around for a while. It affects SoF+ clients (as mentioned), and as far as I can tell, it maybe limited to AMD64 platforms. Then again, I don't know which CPU architecture the...
Forum: Development::Development 01-21-2013, 01:35 PM
Replies: 18
Views: 7,051
Posted By prickle
I gotta give kudos to you guys for setting up the...

I gotta give kudos to you guys for setting up the CMake configs. It's made building on Linux systems that need custom flags 1000x easier. I'd go as far as to say that it's even better than the old...
Forum: Development::Development 01-21-2013, 11:36 AM
Replies: 181
Views: 100,269
Posted By prickle
I was playing around last night w/ Rev2434 and...

I was playing around last night w/ Rev2434 and noticed that buffs were 10x on RoF clients (but normal on UF clients). For example, my ranger's HP buff was giving me 700HP instead of 70 and my...
Forum: Support::Linux Servers 01-20-2013, 09:42 PM
Replies: 7
Views: 4,367
Posted By prickle
Building with CMake

Since the tutorials haven't been updated yet. The follow are some pointers on compiling EQEmu with CMake. This assumes you already have an environment that could build EQEmu before the CMake change...
Forum: Support::Linux Servers 01-20-2013, 08:07 PM
Replies: 24
Views: 10,153
Posted By prickle
new build instructions for Cmake In addition...

new build instructions for Cmake

In addition to installing the other packages, you'll need to install cmake. Ubuntu/Debian users will run:

sudo apt-get install cmake

after checking out the...
Forum: Support::Windows Servers 01-20-2013, 06:17 PM
Replies: 42
Views: 13,091
Posted By prickle
yeah... I just finished doing that with...

yeah... I just finished doing that with world/CMakelists.txt and was just about to post up my diff patch file. You beat me to it though.

That patch + Rev 2433 has bots working like it was before...
Forum: Support::Windows Servers 01-20-2013, 05:30 PM
Replies: 42
Views: 13,091
Posted By prickle
I think i found the sticking point. In the old...

I think i found the sticking point. In the old system we had to modify the world/makefile and add -DBOTS to it. I was just looking that the current world/CMakeLists.txt file and found that it...
Forum: Support::Windows Servers 01-20-2013, 05:07 PM
Replies: 42
Views: 13,091
Posted By prickle
I just had a couple of runs at it. With r2433...

I just had a couple of runs at it. With r2433 unmodified, world would repeated core dump (crash) on me.

So, I removed the EQEMU_ENABLE_BOTS lines from the common/CMakeList.txt file and...
Forum: Support::Windows Servers 01-20-2013, 04:20 PM
Replies: 42
Views: 13,091
Posted By prickle
roger that! I'll grab the new source and...

roger that!

I'll grab the new source and give it a go!
Forum: Support::Windows Servers 01-20-2013, 02:34 PM
Replies: 42
Views: 13,091
Posted By prickle
hmmm it says "Failed to list rules!" O_o ...

hmmm

it says "Failed to list rules!" O_o

The plot thickens. To help narrow this down, I ran the '#rules values' command for other categories to make sure it's working, and all of the ones I...
Forum: Support::Windows Servers 01-20-2013, 02:59 AM
Replies: 42
Views: 13,091
Posted By prickle
my most recent rebuild is of r2432 in a fresh...

my most recent rebuild is of r2432 in a fresh build directory (i.e. it was empty prior to copying the source files in). Builds can't get much cleaner than that, but I still run "make clean" prior to...
Forum: Support::Windows Servers 01-20-2013, 12:33 AM
Replies: 42
Views: 13,091
Posted By prickle
With the Bots:BotQuest rule removed and the...

With the Bots:BotQuest rule removed and the bot_spawn_limit entry removed the server gives me the "You cannot spawn any bots" message.
Forum: Support::Windows Servers 01-20-2013, 12:22 AM
Replies: 42
Views: 13,091
Posted By prickle
I'll give it a shot then

I'll give it a shot then
Forum: Support::Windows Servers 01-19-2013, 11:31 PM
Replies: 42
Views: 13,091
Posted By prickle
Not quite. I had no bot_spawn_limit entry in...

Not quite. I had no bot_spawn_limit entry in quest_globals, but it seems that my server was checking for it even though rule_values.Bots:BotQuest was set to false.

So, to make bots work without...
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