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Posts Made By:
smogo
Forum:
General::News
03-03-2006, 09:40 AM
Replies:
26
0.6.5 has been released, really.
Views:
12,677
Posted By
smogo
Whosh, sounds really good. I wish i could get...
Whosh, sounds really good. I wish i could get some more time to get the feel of it :/
keep on ~very~ good work !
Forum:
OpenZone:: Q&A
11-15-2005, 07:16 AM
Replies:
13
Where the customization of EQEmu Ends
Views:
5,326
Posted By
smogo
You may ask Daekken for the archives he might...
You may ask Daekken for the archives he might have saved. I guess he's not in the mood for developping EQ client at the moment, but might be willing to help.
You may find some tarball of the...
Forum:
OpenZone:: Q&A
11-03-2005, 10:54 PM
Replies:
13
Where the customization of EQEmu Ends
Views:
5,326
Posted By
smogo
i suppose it's just impossible to set up a team...
i suppose it's just impossible to set up a team to work on a new client, new art, new content for long enough to get something playable, if ever you do in the end.
Many server ops pretend their...
Forum:
General::Server Discussion
06-29-2005, 07:50 AM
Replies:
40
Winters Roar down indefinitely
Views:
12,494
Posted By
smogo
hmm, Solid11, should we read 'home made software...
hmm, Solid11, should we read 'home made software wouldn't reach 300+' ?
Does this mean EQEMu can't make a nice looking and playable software, or that EQEMu players just want to play EQ clone for...
Forum:
General::Server Discussion
06-29-2005, 07:05 AM
Replies:
40
Winters Roar down indefinitely
Views:
12,494
Posted By
smogo
Hmm, ... it seems there's a lot of emotion around...
Hmm, ... it seems there's a lot of emotion around here. The point is : one of the highest quality and most achieved server in EQEmu family is down. Because maybe it was getting too good and too...
Forum:
OpenEQ::General Discussion
06-01-2005, 08:16 AM
Replies:
5
OpenEQ's Resurrection
Views:
6,998
Posted By
smogo
Yup ! Yup !
Mac or not mac, i know daeken can produce a very usefull work. I'm glad you're back on this project :)
Forum:
OpenZone:: Q&A
05-06-2005, 08:36 PM
Replies:
5
about script language
Views:
3,626
Posted By
smogo
hi, iirc, OZ script language is not intended...
hi,
iirc, OZ script language is not intended for complex scripting, and does not allow 'macros'.
You can however conditionally (if / else, while, ...) call sub-scripts. This may be a fair way for...
Forum:
OpenZone:: Q&A
12-19-2004, 08:00 AM
Replies:
6
OpenZone : Post your work here !
Views:
4,774
Posted By
smogo
ben c'est pas mal, tout ca :)
ben c'est pas mal, tout ca :)
Forum:
Misc::Off Topic
11-01-2004, 07:50 AM
Replies:
25
Melwin this day forward you'll be known as The Fetal Anus
Views:
7,349
Posted By
smogo
:/
:/
Forum:
Quests::Q&A
10-30-2004, 08:08 PM
Replies:
23
New Perl System -> Requests
Views:
7,751
Posted By
smogo
FYI, i didn't know much of perl before i...
FYI, i didn't know much of perl before i registered these boards. Then i used google and read a few books to learn it.
i believe the actual system can be improved. But just to be clear : you could...
Forum:
Development::Feature Requests
10-30-2004, 09:27 AM
Replies:
7
Improved NPC Grid/AI pathing
Views:
4,447
Posted By
smogo
just a short notice (as i have no definite...
just a short notice (as i have no definite opinion on how to do it ;)) :
i like the idea of shared paths ; i.e. get a grid over the zone, and a list of direct LOS connections between them. Then...
Forum:
Quests::Q&A
10-29-2004, 11:04 PM
Replies:
23
New Perl System -> Requests
Views:
7,751
Posted By
smogo
Perl is a language .. nothing more, nothing less....
Perl is a language .. nothing more, nothing less.
You can substitute perl for a new language, still people have to learn it and how to use it. I believe it is what pple have trouble with :/
At...
Forum:
Quests::Q&A
10-29-2004, 11:21 AM
Replies:
23
New Perl System -> Requests
Views:
7,751
Posted By
smogo
FNW, i think there's some work to do on...
FNW,
i think there's some work to do on making available internal PC structs data to perl context (like $currenthp, $currentmana, $whatever).
Also, allowing to update (change) these values...
Forum:
Support::Windows Servers
10-16-2004, 05:27 AM
Replies:
4
Pre-compiled vs. Compiling It Yourself
Views:
3,518
Posted By
smogo
Unless you intend to modify the code, compiling...
Unless you intend to modify the code, compiling on your machine is no point. except :
- you are not on Windows
or
- you have a compiler that you think may do better job than the one that did the...
Forum:
Quests::Q&A
10-15-2004, 11:03 PM
Replies:
8
zone emotes
Views:
4,759
Posted By
smogo
i believe we will end up setting a mask on events...
i believe we will end up setting a mask on events for each mob anyway, to flag what type of events that mob wants to receive. This way cpu usage becomes tied to what's really used.
Forum:
Quests::Q&A
10-15-2004, 02:25 PM
Replies:
8
zone emotes
Views:
4,759
Posted By
smogo
yeah, the question might be : would a zone wide...
yeah, the question might be : would a zone wide quest (i.e. trigggered by someone entering the zone) make sense, in the way events work now (events are NPC relative, not player relative)
Well, the...
Forum:
Misc::Off Topic
10-15-2004, 04:15 AM
Replies:
17
MXO Server Emulator
Views:
11,042
Posted By
smogo
He just wants to advert on that. Posting a single...
He just wants to advert on that. Posting a single post in Off Topics is not spamming. And we all know our people are very very aware of new games comming up, and will go quick to something new they...
Forum:
Development::Tools
10-14-2004, 08:48 PM
Replies:
57
0.5.7 Minilogin, and LS release
Views:
37,645
Posted By
smogo
hi, minilogin works not too bad afaik (we...
hi,
minilogin works not too bad afaik (we use it eeveryday for development purpose). However some of you had problems connecting.
It seems it happens on localhost ips (127.0.0.1) mostly (if not...
Forum:
Quests::Q&A
10-14-2004, 07:09 AM
Replies:
8
zone emotes
Views:
4,759
Posted By
smogo
Not sure it's advisable to do it in a quest way...
Not sure it's advisable to do it in a quest way : quests are very much tied to a NPC, as it is. And plugin and default files are for a single NPC, even if they seem to be zone wide.
Prolly you...
Forum:
General::General Discussion
10-14-2004, 06:57 AM
Replies:
9
Malevolent, Hogie, Trumpcard rescued from prunning ;)
Views:
4,932
Posted By
smogo
hehe. A star was born (again).
hehe. A star was born (again).
Forum:
General::General Discussion
10-14-2004, 03:52 AM
Replies:
16
Forum Pruning
Views:
7,301
Posted By
smogo
hmm, i'm not sure LE wishes handle all exceptions...
hmm, i'm not sure LE wishes handle all exceptions (there sure are, but, oh well). Maybe just start with a new, clean, prunned forum, then if topics are still relevant (e.g. unsolved bugs) they'll...
Forum:
General::General Discussion
10-14-2004, 03:45 AM
Replies:
9
Malevolent, Hogie, Trumpcard rescued from prunning ;)
Views:
4,932
Posted By
smogo
Malevolent, Hogie, Trumpcard rescued from prunning ;)
hi all,
i've rezz'ed this from some old attic of mine. Did anything change since then ? hehe
View previous topic :: View next topic
Author Message
Malevolent
Mad Scientist
Joined: 24...
Forum:
General::General Discussion
10-13-2004, 11:45 AM
Replies:
16
Forum Pruning
Views:
7,301
Posted By
smogo
and, btw, forum pruning is a good idea anyway ;)
and, btw, forum pruning is a good idea anyway ;)
Forum:
General::General Discussion
10-13-2004, 08:49 AM
Replies:
16
Forum Pruning
Views:
7,301
Posted By
smogo
Yes i can. No, you're right, there aren't many. ...
Yes i can. No, you're right, there aren't many.
Nvm, i'll bump mine, let's stop feeding the troll. ;)
Forum:
General::General Discussion
10-13-2004, 06:59 AM
Replies:
16
Forum Pruning
Views:
7,301
Posted By
smogo
hmm, just a though : a thread that's been...
hmm, just a though :
a thread that's been discussed long ago, and still may contain valuable information, would nevertheless be moved to achive, unless it's been stickied, right ?
Doesn't that...
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