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Forum: Support::Windows Servers 05-04-2010, 08:59 PM
Replies: 25
Views: 7,405
Posted By Frosef
The first 167 records of my npc_types table have...

The first 167 records of my npc_types table have faction ID of 0, since they're pets. Everything else has various numbers, so I don't think it's a legacy field and does indeed sound like the problem.
Forum: Quests::Q&A 05-04-2010, 08:25 PM
Replies: 18
Views: 4,471
Posted By Frosef
Does $userid actually work in this case? It...

Does $userid actually work in this case? It seems to me that such an event wouldn't have a client "user" to trigger them, so $userid might be null?
Forum: Quests::Q&A 05-02-2010, 04:30 PM
Replies: 1
Views: 2,182
Posted By Frosef
Hah, guess I shoulda studied the Wiki closer, it...

Hah, guess I shoulda studied the Wiki closer, it looks like $npc->Depop() does exactly what I'm looking for.
Forum: Quests::Q&A 05-02-2010, 01:48 PM
Replies: 1
Views: 2,182
Posted By Frosef
quest::depop & Respawns?

Quick question: Does quest::depop set the caller's (or target's) respawn timer? If not, what's the best way to go about despawning an NPC and setting the respawn timer without hardcoding qglobals...
Forum: Support::Windows Servers 05-02-2010, 01:13 PM
Replies: 13
Views: 2,838
Posted By Frosef
Also, what login server software you're using...

Also, what login server software you're using would help. MiniLogin, EQEmuServerLogin, or something else?
Forum: Spell Support 05-02-2010, 01:11 PM
Replies: 3
Views: 2,846
Posted By Frosef
I'm not too familiar with editing spells, but it...

I'm not too familiar with editing spells, but it was my understanding the client folder needs the matching spells .txt file, too. Sounds like you need 3 copies of the file (1 to edit, 1 in server, 1...
Forum: Development::Bug Reports 05-01-2010, 12:09 PM
Replies: 2
Views: 2,635
Posted By Frosef
Awesome! That was quick, thanks!

Awesome! That was quick, thanks!
Forum: General::Server Discussion 05-01-2010, 12:04 PM
Replies: 2
Views: 2,912
Posted By Frosef
I played there for a few days. It was pretty...

I played there for a few days. It was pretty fun. Here's what I experienced from my limited time there:

-No bots, but the home base area has buff bots that grant you every buff under the sun. ...
Forum: General::Server Discussion 04-30-2010, 10:57 PM
Replies: 8
Views: 3,826
Posted By Frosef
When I play online, Irreverant's been my favorite...

When I play online, Irreverant's been my favorite one so far I think. The problem I found with most of the "live-like" servers is that live was never very solo friendly, but with the smaller...
Forum: Development::Bug Reports 04-29-2010, 05:40 PM
Replies: 2
Views: 2,635
Posted By Frosef
Rested Regen & Debuffs

This may belong in "Feature Requests," I'm not sure if it's a bug or simply not implemented yet, so my apologies if this is the wrong place.

From the Alla guide to Serpent's Spine...
Forum: Support::General Support 04-29-2010, 02:57 PM
Replies: 6
Views: 2,689
Posted By Frosef
If the client was crashing before getting to the...

If the client was crashing before getting to the login screen, it's probably the very common resolution bug. Look in your EQ folder for eqclient.ini, and open it up in notepad (or some other text...
Forum: Development::Development 04-29-2010, 10:08 AM
Replies: 15
Views: 6,093
Posted By Frosef
Semi-related: Is there a place to read up on...

Semi-related: Is there a place to read up on what all the stats do? I couldn't find anything with my Google-fu on the "newer" stats introduced with Planes of Power(?), but Alla's did have some...
Forum: Support::Windows Servers 04-29-2010, 09:57 AM
Replies: 13
Views: 4,452
Posted By Frosef
I had a bunch of problems getting MiniLogin to...

I had a bunch of problems getting MiniLogin to work properly myself. I had some success with solo play, but when I wanted to enable private WAN play I couldn't get it going and had to abandon...
Forum: General::General Discussion 04-29-2010, 09:40 AM
Replies: 3
Views: 2,451
Posted By Frosef
I run my own private server, and I can definitely...

I run my own private server, and I can definitely recommend the SoD client. It's not 100% functional, but for normal gameplay purposes it works great.

There are a couple pre-setup databases out...
Forum: Development::Bots 04-28-2010, 04:12 AM
Replies: 12
Views: 5,844
Posted By Frosef
From my testing they have the Endless Quiver AA...

From my testing they have the Endless Quiver AA from the getgo, I gave my Ranger bot a bow and single arrow, and the arrow never disappeared.
Forum: Development::Bots 04-27-2010, 07:45 PM
Replies: 3
Views: 3,123
Posted By Frosef
Here's the guide I followed, worked like a charm...

Here's the guide I followed, worked like a charm for me:
http://www.eqemulator.net/wiki/wikka.php?wakka=VS2008

Some steps you'll be able to skip since you already had a working server, so that...
Forum: Support::General Support 04-27-2010, 02:42 PM
Replies: 6
Views: 2,977
Posted By Frosef
Ignore that bit, I was looking at the bots.sql...

Ignore that bit, I was looking at the bots.sql that comes with the server source code under the utils\sql folder, not the one that comes with the PEQ Database!
Forum: General::General Discussion 04-27-2010, 01:59 PM
Replies: 3
Views: 2,768
Posted By Frosef
You need to change a value in the "rule_values"...

You need to change a value in the "rule_values" table of your database, see the top (how to log in to your database) and bottom (the command to run) of this page:
...
Forum: Development::Bots 04-27-2010, 01:45 PM
Replies: 3
Views: 3,123
Posted By Frosef
This fellow is having more or less the same...

This fellow is having more or less the same problem:
http://www.eqemulator.org/forums/showthread.php?t=31161

If you downloaded revision 1410 off the Google Code page, try the older version with...
Forum: Support::General Support 04-27-2010, 01:37 PM
Replies: 6
Views: 2,977
Posted By Frosef
My thoughts as well, although I couldn't get 1316...

My thoughts as well, although I couldn't get 1316 with bots to work either (Perl errors) which is what led me to compile the source myself.

Also, as far as I can tell, bots.sql is the only one you...
Forum: General::General Discussion 04-27-2010, 02:57 AM
Replies: 55
Views: 24,530
Posted By Frosef
You mean the client starts patching? Double...

You mean the client starts patching? Double check that your shortcut has patchme written after eqgame.exe, outside of any quotes. If you've already downloaded some files you may need to reinstall,...
Forum: Support::General Support 04-27-2010, 02:16 AM
Replies: 4
Views: 2,413
Posted By Frosef
Which client are you using and where does your...

Which client are you using and where does your eqhost.txt file point to? SoD won't work with eqemulator.net at the moment, there's an alternate one posted here on the forums if you want to use a SoD...
Forum: Support::General Support 04-27-2010, 02:10 AM
Replies: 6
Views: 2,977
Posted By Frosef
Did you compile the server source code yourself? ...

Did you compile the server source code yourself? If you just snagged revision 1410 off the download section of the Google Code page, I don't think that supports bots. I can walk you through that if...
Forum: Support::General Support 04-26-2010, 10:27 AM
Replies: 11
Views: 3,983
Posted By Frosef
Login Server source is included with the server...

Login Server source is included with the server source, under trunk > EQEmuServer > EQEmuLoginServer

After you compile the project there, if you're on Windows check out step 7 of the setup guide...
Forum: Development::Bots 04-25-2010, 09:40 AM
Replies: 1
Views: 2,819
Posted By Frosef
So, small update, even though I didn't change any...

So, small update, even though I didn't change any code I noticed the group heals were working properly on another character.

My guess is Wizard Familiars are screwing things up somehow, as my...
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