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Forum: Development::Feature Requests 01-06-2015, 01:35 PM
Replies: 5
Views: 4,482
Posted By Hateborne
Kayen, Apologies and thank you for the...

Kayen,

Apologies and thank you for the clarification. My hang-up with adding dozens of spells the inability for clean scaling. I would need to continually create new runes as the characters...
Forum: Development::Feature Requests 01-06-2015, 02:17 AM
Replies: 5
Views: 4,482
Posted By Hateborne
Is it possible then to get a function similar to...

Is it possible then to get a function similar to $npc->Damage() to emulate a casted rune spell? The Damage() bit allows one to specify the source mob, damage, "damaging spell", and possible to...
Forum: Development::Feature Requests 01-05-2015, 11:47 PM
Replies: 5
Views: 4,482
Posted By Hateborne
Question Ability to Cast Runes from Perl/LUA

This spawned off of this thread -> http://www.eqemulator.org/forums/showthread.php?t=39187

Is it possible to get something that would allow one to either edit spells already in place (i.e. set...
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