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Forum: Development::Development 06-13-2018, 11:29 AM
Replies: 5
Views: 4,458
Posted By superemu
Well, I don't want to get rid of it. I just don't...

Well, I don't want to get rid of it. I just don't want to see it. Anyone know why I would be seeing it? I am running an older version of the code. What drives the invisibility of the zone controller...
Forum: Development::Development 06-13-2018, 02:07 AM
Replies: 5
Views: 4,458
Posted By superemu
Visible zone controller

I keep seeing the zone controller npc name in game. There is no actual model and I cant target it, but i can still see the name floating in the air. Why is this happening?
Forum: Development::Development 06-10-2018, 10:38 PM
Replies: 7
Views: 4,923
Posted By superemu
Oh. I figured that code changes had been made...

Oh. I figured that code changes had been made that required a compile on 64 bit for 64 bit. I'll give it a try.
Forum: Development::Development 06-10-2018, 06:21 PM
Replies: 7
Views: 4,923
Posted By superemu
Windows 7. I have old code there, but I wondered...

Windows 7. I have old code there, but I wondered if I could update to the final stable release that could be complied on 32 bit. That's the computer on which I have my development software set up. I...
Forum: Development::Development 06-10-2018, 02:57 PM
Replies: 7
Views: 4,923
Posted By superemu
Final 32-bit code release

Now that the code will officially only run on 64-bit servers, how can i get my hands on the final 32-bit server code release? Is there an archives somewhere?
Forum: Development::Development 10-09-2016, 09:56 AM
Replies: 3
Views: 4,536
Posted By superemu
Thank you, thank you, Uleat! Setting the light...

Thank you, thank you, Uleat! Setting the light field to 6 gave me exactly what I want without any item equipped! You are the best!
Forum: Development::Development 10-09-2016, 08:56 AM
Replies: 3
Views: 4,536
Posted By superemu
Thank you for your response. I'll mess around...

Thank you for your response. I'll mess around with those values. I also just saw an orc walking with a torch and he was definitely lighting up the landscape. So, now I have something more to work...
Forum: Development::Development 10-08-2016, 02:21 PM
Replies: 0
Views: 3,499
Posted By superemu
Added disable option to #npcspawn

If anyone is interested, I added a disable option to #npcspawn command that simply sets the spawn2 record enabled flag to 0 for your currently selected npc target.
Forum: Development::Development 10-08-2016, 06:20 AM
Replies: 3
Views: 4,536
Posted By superemu
Trying to add light to a zone

I want to add some light to a dark part of one of the zones. I tried adding an invisible npc with light field set to 1 and carrying a gloomingdeep lantern. The npc doesn't seem to light up the area...
Forum: Development::Database/World Building 10-06-2016, 05:34 PM
Replies: 4
Views: 4,590
Posted By superemu
I just found a thread about that option. I'll...

I just found a thread about that option. I'll play around with it. I assume that the mobs will still walk through tress and stuff. Thank for all the suggestions, all.
Forum: Development::Database/World Building 10-06-2016, 11:17 AM
Replies: 0
Views: 3,387
Posted By superemu
Typo in rules values table - Chracter:DeathExpLossMaxLevel

I was wondering why the eqemu_server.pl program was not removing what appeared to be a duplicate rule value in several of the rule sets. Then I realized that there was a typo in the name.
...
Forum: Development::Database/World Building 10-06-2016, 02:05 AM
Replies: 4
Views: 4,590
Posted By superemu
Auto generate grid points

I notice that there are a lot of animal spawns in Qeynos Hills that are not assigned to grids. I want to make them wander. Now, I know how to build grids and assign mobs to them, but I am wondering...
Forum: Archive::Server Discussion 10-03-2016, 02:52 PM
Replies: 15
Views: 18,616
Posted By superemu
Ah ha! Thanks. I'll check that out.

Ah ha! Thanks. I'll check that out.
Forum: Archive::Server Discussion 10-03-2016, 05:01 AM
Replies: 15
Views: 18,616
Posted By superemu
As far as I can tell, the project eq database on...

As far as I can tell, the project eq database on google code (https://drive.google.com/drive/folders/0B5FZHGN6aazfeThIMENvWTA2VDA) was last updated in August of 2015. Is that truly the most recently...
Forum: General::Server Discussion 09-16-2016, 06:50 PM
Replies: 0
Views: 2,225
Posted By superemu
Accounts data not included in player data back up

I recently did a player data back up through eqemu_server.pl, but I notice that the accounts table was not backed up. Shouldn't that be included in player data?
Forum: Development::Development 08-27-2016, 09:55 PM
Replies: 6
Views: 9,271
Posted By superemu
Disabling the gloomingdeep tutorial

Hello all,

I am trying to disable gloomingdeep mines completely on my server. Following instructions in other threads, I set the following default rule values:

World:TutorialZoneID - 0...
Forum: Development::Development 07-22-2016, 04:50 AM
Replies: 4
Views: 4,622
Posted By superemu
haha! I read that as he was being forced by...

haha! I read that as he was being forced by rogean to play 10 EQ characters! Seemed like a bit of a tangent. Now I get it...
Forum: Development::Development 07-21-2016, 05:34 AM
Replies: 4
Views: 4,622
Posted By superemu
Whoa! It works now! :) Thanks. Alrighty...

Whoa! It works now! :) Thanks.


Alrighty then.
Forum: Development::Development 07-21-2016, 03:25 AM
Replies: 4
Views: 4,622
Posted By superemu
Debug Assertion Failed when entering world

Jest set up a new server and when trying to enter world from the character screen, getting the following error:

Debug Assertion Failed!

Program: C:\EQServer\EQEmuServer\zone.exe
File:...
Forum: General::General Discussion 07-20-2016, 02:57 PM
Replies: 3
Views: 3,492
Posted By superemu
Ah, so the server gets the opcode data from those...

Ah, so the server gets the opcode data from those conf files? I was wondering where that data was.



Option 15 in the menu is "Fetches server management utility scripts". I was wondering what...
Forum: General::General Discussion 07-20-2016, 09:10 AM
Replies: 3
Views: 3,492
Posted By superemu
Download latest opcodes for each client

In eqemu_update.pl, what does "Download latest opcodes for each EQ Client" do exactly? I mean what would I use that option for?

EDIT: oh and what are the server utility scripts?
Forum: General::General Discussion 07-19-2016, 03:56 PM
Replies: 8
Views: 3,546
Posted By superemu
Great. Thank you. I just wanted to make sure that...

Great. Thank you. I just wanted to make sure that I wasn't doing something wrong. Everything else runs so smoothly. :)
Forum: General::General Discussion 07-19-2016, 01:42 PM
Replies: 8
Views: 3,546
Posted By superemu
eqemu_update.pl keeps asking if I want to update

I am running eqemu_update.pl to update the quests. But, the process keeps asking me if I want to update specific quests, and I have to type 'yes' and <enter> every time. Can I make it just...
Forum: General::General Discussion 07-19-2016, 07:52 AM
Replies: 3
Views: 3,637
Posted By superemu
Thank you for the help.

Thank you for the help.
Forum: General::General Discussion 07-19-2016, 12:29 AM
Replies: 3
Views: 3,637
Posted By superemu
Going through the windows server setup guide, I...

Going through the windows server setup guide, I have found that I am no longer able to use Tortoise SVN to get the quests and maps as directed. I get the following errors:

Unable to connect to a...
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