Quote:
Originally Posted by Shadow-Wolf
Wow these really do need work alot of wrong npc and faction ids.
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Well.. All quests do. It all depends on what database you're using.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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