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Old 12-19-2004, 03:35 PM
daeken_bb
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Join Date: Mar 2003
Location: Chambersburg, PA
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Quote:
Originally Posted by MOG
Hi,

It's 1:30AM and it's been a long time since I wrote that, mostly using as reference the book "Developer's Guide to Multiplayer Games". But I added comments now and that should help. If there is anything more let me know what specific functions or anything...

Is there a link to this Helios project you mentioned?

Another great cross-platform network library is HawkNL. Only problem with it is that it requires some sort of implementation in both client AND server.

zzz good night

MOG
Ah, ok, thanks
I'll take a look tomorrow.

The Helios project was what FreakU grew into first... there was FreakU/Helios which was our own MMORPG when we decided not to use EQ's content, then there was FreakU/OpenEQ when we decided we would use it. FreakU/Helios still exists, but it's not the primary focus.

I'd rather write our own networking libraries as it'd save us time and allow us to tweak it more.
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