Quote:
Originally Posted by MOG
Hi,
It's 1:30AM and it's been a long time since I wrote that, mostly using as reference the book "Developer's Guide to Multiplayer Games". But I added comments now and that should help. If there is anything more let me know what specific functions or anything...
Is there a link to this Helios project you mentioned?
Another great cross-platform network library is HawkNL. Only problem with it is that it requires some sort of implementation in both client AND server.
zzz good night
MOG
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Ah, ok, thanks
I'll take a look tomorrow.
The Helios project was what FreakU grew into first... there was FreakU/Helios which was our own MMORPG when we decided not to use EQ's content, then there was FreakU/OpenEQ when we decided we would use it. FreakU/Helios still exists, but it's not the primary focus.
I'd rather write our own networking libraries as it'd save us time and allow us to tweak it more.