this is a really bad idea BTW...
the way to make aggro without maps is a variable in features.h LOS_DEFAULT_CAN_SEE, requires rebuild
I would be interested to see the load information about your maps with this method... eg:
Map header: 52695 faces, 5419 nodes, 117777 facelists
Loaded map: 158085 vertices, 52695 faces
Map BB: (-3235.75 -> 5026.06, -3178.84 -> 3407.47, -90.06 -> 809.97)
Map ./Maps/butcher.map loaded.
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