Thread: OpenZone 5.6
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  #17  
Old 05-29-2005, 09:09 AM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,475
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I will post a very detailed pdf with the procedure for making tranparent leaves.. I already have this down to an art now

Something peculiar after (object/export as mesh), the mesh entry is not present when clicking the 'mesh objects' button (right window pane). I have to restart OZ to see it again. The object is immediately present when clicking on 'select ground textures' however.

Scaling a mesh selected from library and exporting to S3D, all end up being the same size. Rotation and move works however.
(I created a small and large tree by taking my mesh library large tree, scaling it down, 'object/export as mesh' and named to ~small_tree)
Looks like size inheritance is permanent from parent object

http://www.wizardportal.com/optimaiv...mu/scaling.jpg

...and the zone preview
http://www.wizardportal.com/optimaiv...tput_scale.jpg

another finding -
Textures ~.bmp exported with OZ to .S3D are not identical as original.

Later (tutorial coming...)
George

Last edited by GeorgeS; 05-29-2005 at 05:19 PM.. Reason: edit
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