Thread: Server Updates
View Single Post
  #2  
Old 06-21-2008, 04:53 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Thanks a TON S2K! I was trying to go through and add those all to my unoficial releases, but this saves me alot of work and they are all great features that have just been waiting to get added. I can't wait to try out the new code!

I see you also added my #fixmob adjustments as well. I noticed that it wasn't mentioned in the change logs, but I checked the source and it was there. I don't need credit for it, but I just wanted to mention it in case anyone wanted to use the command with the new adjustments to make it a bit more useful. I find it pretty handy when looking for spawn types for new zones that aren't listed in the guidebook.

I will check and see if there are any extra SQL lines that could be added for some of these features that aren't already mentioned in the change logs. I think some of them might be missing there and it might be good info for admins running the new code. I will post here if I find any missing SQL lines.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote