Well I got it working. I will try to post a diff tonight or tomorrow. The quest functions got an overhaul.
Quote:
Originally Posted by joligario
Just out of curiosity, why are they int32 variables instead of just int? Could that make a difference when compiling between the different machines? Does it make a difference compiling on the different machines when typecasting an int -> int32?
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I think most programming languages view int and int32 as the same thing. However, I took your suggestion and changed most of the int32 to int. Looks better and is easier to read even if it has little to no effect on the code.