I have Titanium working with wine, but I had to patch & recompile wine for it to work. From the bug report on the appdb page for EQ:
Quote:
So while we wait for a dev answer about this the 'fix' that replaces the prior
'HOWTO' is as follows:
Add this line:
pCaps->MaxVertexBlendMatrices=0x4;
In file:
(your wine source directory)/dlls/d3d9/device.c
At function:
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVIC E9 iface, D3DCAPS9* pCaps)
Before returning (return hrc, line 176 (as of 0.9.55)
Build wine as usual and happy Everquesting
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"Works For Me". HTH!