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Old 05-17-2009, 09:57 PM
Dibalamin
Hill Giant
 
Join Date: Dec 2007
Posts: 182
Default Door script assistance

I'm working on scripting all the Sky gates. How do I -not- use the doors table's destination & use instead the player.pl I've written?

I tried setting the destination xyz to null and that has locked up the zone!
I tried setting them to 0 and it is still locked up atm!
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