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Old 05-20-2010, 07:02 PM
bristle
Sarnak
 
Join Date: Jan 2009
Location: san jose, ca
Posts: 44
Default ryzom is open source

ryzom went open source may 7. i have been to the site to figure out if it is worth while for EQ. i stumbled across it when i was looking for meshes for opensim. i know a lot about opensim and its great on what it can do. but without meshes or npc -driven avatar, its not the great for other things.

ryzom includes the client, server, and tools. the client i am very interested because the emulators dont have one. even opensim uses other people clients.

there are good things about ryzom but i am sure that there will be same bad things. for example, tiles. i like the more organic flow in opensim but then the tiles offer a lot over that. so you give up the convience of opensim (which no one uses here anyway) to tiles.

it used 3dsmax with a promise of blender/collada/fbx -- some part of that.
right now, i would love to see a character in 3dsmax from everquest. i know you can do it it blender for WoW.

its something to think about: http://dev.ryzom.com.
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