That's because you have zone files with the Classic wolf packed into them 'overriding' the Luclin wolf. If you're going to do this it is most effective loading everything at the very bottom of an unaltered GlobalLoad.
As it stands the Classic wolf in the old zones (Plane of Growth for example) is being loaded BEFORE the Luclin wolf model packed into Global6_chr preventing the Luclin model from loading.
GlobalLoad is very strict on load order. Whatever is loaded first is what will get used. Any later conflicts get ignored to prevent crippling bugs and crashes. It is by knowing this that I
got Luclin models working on P99.
Basically tl;dr. Put all the custom global races/zones at the bottom of the Global Load file and it should fix that issue.
-Danyelle