I'm not sure about the newer object files, but the older ones tend to come in three varieties per zone:
zone.s3d - contains all terrain-related model data..should correspond to the map files used by the server for los and other functions.
zone_obj.s3d - contains placeable object model data, both interactive and non-interactive.
zone_chr.s3d - contains any additional npc/mob models that are zone unique that the global model file doesn't already contain.
Hope that helps!
U
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Uleat of Bertoxxulous
Compilin' Dirty
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