yow. the original won't work as posted because of the way quest::varlink() works. if you call it without a client as the initiator, the zone will crash. i was testing the functionality via EVENT_SAY, so it worked without issue.
compiling a minor source modification to see if it takes care of the crash without altering the functionality of quest::varlink() now. it'll just return an empty string if there is no client initiator, but only after it validates the itemid passed to it.
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I muck about @ The Forge.
say(rand 99>49?'try '.('0x'.join '',map{unpack 'H*',chr rand 256}1..2):'incoherent nonsense')while our $Noport=1;
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