View Single Post
  #15  
Old 03-02-2013, 09:19 AM
Dhrystone
Sarnak
 
Join Date: Feb 2013
Posts: 31
Default

I have tried and I die too no matter how careful I am.

Experience is teaching us things. I don't think this has even been tried before. For one thing the basic EQ was designed with the expectation that you die every once in a while. This makes it impossible to stay alive very long with a permadeath option no matter how careful you are. So...

- I'm thinking of adding an NPC in the tutorial zone that will let you jump straight to level 10 with all your 1-10 spells, some plat, and skills set to 65 in PoK. This means you won't have to run through the tedious tutorial every time you need to start with a new toon.

- Adding a 'flee' or 'adrenaline' free AA capability that will temporarily (30 secs? 1 min?) grant immunity from control effects plus increase AC and run speed to allow escape from deadly situations. Maybe a 1 hour cooldown.

- Add a vendor that will sell defiant gear at reasonable prices to compensate for the fact we don't have high level players selling drops in the bazaar.

We'll see if those changes make death both less likely and less harsh.

But it does need more balancing I agree.

Dhry
Reply With Quote