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Old 03-05-2013, 07:04 PM
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c0ncrete
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Join Date: Dec 2009
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it should also be possible, in theory, to modify your source to use a custom perl event to check arbitrary values (perhaps stored in qglobals) and calculate the success of combines instead of having to use the existing trade-skill system. i fleshed out a framework for just such a thing not too long ago. it still uses the existing recipe tables, but just sends some of the recipe data to perl if the combine is flagged to be processed via quest.
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