Skills handled by client are what I posted about in your other thread. Within the resource folder for SoD+ clients there is a SkillCaps.txt file which holds literally your entire skill_caps table full of data. If something is changed around in that text file it is seen client side when you load in game. If you remove all of say skill_id 1 from paladins, in game you would no longer see them as being able to train 2 Hand Slashing.
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