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Old 01-17-2015, 03:43 AM
Nerdgasm
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Join Date: Apr 2013
Posts: 426
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~~ALPHA BUILD~~

~Patch 0.0.1~



Things activated ONLY FOR ALPHA;
  • - Ghost will grant you all of your spells 1 - 20 as well as every ability set to 1 with a 400% increase to skills. | With Beta you will have to buy your spells//abilities from your class trainers, and your skills will only be going up 300%.
  • - Buff But - At level 15 grants you all level 20 player buffs, until then grants you movement speed. | With Beta she will only grant movement speed buffs. | With live she will be gone forever.
  • - Mobs drop actual gear and at a higher chance. | With Beta only the Corrupted Golem will drop weapons, trash will drop certain parts of gear, and some gear will not obtainable unless you kill a boss.
  • - Increased regeneration, when rest regeneration comes in, you will restore full mana, life, and endurance instantly. (Rest time set to 5 seconds). | With Beta this will be knocked to 10% per-out of combat with 1 second till out of combat.



Who are we : Quantum Syndicate.

What type of server : Custom//Legit//Progression.

What type of Custom Content will we see : Every boss in every zone is scripted. Some could be as simple as a random direct damage every X seconds, or it could be as difficult as a % changing fight (phases I think it's called?).

Our Website : http://quantumsyndicate.freeforums.net/

Back story : The Council of the Elders can no longer hold back the forces of Fury, they have requested Ghost, the Leader of the Forgotten Champions to hire the most qualified to stop him;


  • The Warlord - A tanking class, capable of dealing fair amount of damage, weakening targets attacks. Uses 1H Sword, Shield and Plate Armor.
  • The Knight - A hybrid tanking/healing class, capable of sustaining and dealing fair amount of damage. Uses 2H Swords, and Plate Armor.
  • The Guardian - A hybrid dps/tanking class. The Guardian depends on their ability to dodge and riposte attacks. Uses two 1H Maces, and Leather Armor.
  • -----------------------------
  • The Sage - A healing class, capable of healing damage done to their allies, as well as slowing enemies to prevent fast attacks. Uses 1H Staff, Shield and Leather Armor.
  • The Priest - A healing class, capable of casting healing over times, shields, and direct heals as well as 'Sustained Faith'(DI), they are very powerful healers, but not much else. Uses 1H Mace, Shield and Cloth Armor.
  • -----------------------------
  • The Juggernaut - A melee DPS, capable of spiking very high in damage and moderate at sustaining. Uses 2H Axes.
  • The Assassin - A melee DPS, capable of sustaining high dps. Uses two Daggers.
  • The Warlock - A Damage over Time class, a decently difficult class to play they rely on their ability to drain their own life for mana to apply dots, and their life drain to keep their hitpoints sustainable. Uses 2H Staffs.
  • The Sorcerer - A caster DPS, capable of bursting high damage, with gear able to sustain high damage. Uses 2H Staffs.
  • The Stalker - A Ranger(Yes, a ranger), capable of sustaining very high DPS with the right gear and ability use. Uses bows primarily, but two 1H Swords if in close range combat.
  • The Keeper - A melee PET DPS. A Keepers pet is able to sustain most of their damage, the Keeper provides haste to their allies as well as the ability to heal their pet, but not themselves. Uses two 1H Maces.
  • The Mage - A caster PET DPS class. The Mage uses it's pet as it's primary source of damage, much like the keeper, The Mage can heal it's pet. Uses 2H Staffs.



Note ~ This server for leveling, at least is gear dependent. A Level 10 Guardian with no gear deals ~ 8 DPS with 519 Damage. A Level 10 Guardian WITH gear deals ~14 DPS with 878 Damage, and that gear when fighting bosses, is VERY helpful.



~NO BUFFS WERE USED FOR TESTING ~



Trash mobs are scaled with the lowest damage possible without being a complete push over, if you're level 10 you could likely 1 shot a level 6 mob though.



Boss fights are scaled upwards to be pretty difficult, at level 10 with no gear I was able to two box the first boss(who is level 7), I was using a Warlord + Sage, it was difficult and I died a few times.





~~Everything is open to be scaling down, or different. If Warlock's can't sustain themselves I will add a Life Tap effect to Haunt, or something to make them more viable for low levels, once they hit level 30... They'll be fine. Just please, if something isn't working the way it's meant to, or you feel could be done a little different, post on the forums, or get with me in game. I'll look at it and make a decision based on it.



Thank you for whoever tries out the server, plenty of work went into making it.
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