It appears that moving the following items out of my Event_Say and putting them outside of an Event in general has solved my problem:
Code:
my $T1armorscrapsitemid = 1656;
my $T1gemitemid = 1375;
my $T1essenceitemid = 1266;
my $T1Chestpatternitemid = 2422;
Can anyone advise what exactly I achieved? If these items aren't in an Event and they are just in the "nether" of my code, what is this area referred to as?
Thanks...