I just added a safety check in Client::DraggedCorpses() to the DraggedCorpses list iteration.
Please post back if this fixes the issue.
(It looks like the targeting code might have been setting up a null mob condition and causing an issue in DraggedCorpses..I haven't followed this
through..but, a nullptr reference @ DraggedCorpses.back() would cause a list.erase() and then a ++iterator..which is UB and most likely the cause
of the EXCEPTION.)
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Uleat of Bertoxxulous
Compilin' Dirty
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