View Single Post
  #1  
Old 08-27-2015, 08:58 AM
laxative
Hill Giant
 
Join Date: Aug 2008
Location: NorthEast
Posts: 115
Default Fresh Server Old Problem - unknown compiler version

Hi Gang,

Decided to do a fresh code and database update. Left all my programs installed.
VS2013Desktop
Cmake.3.0.0
Git-Version 1.9.4-preview2014611
Dependencies, Perl and Lua seem to check out.. well Cmake seems to like them: Output from Cmake configure

Code:
The C compiler identification is MSVC 18.0.21005.1
The CXX compiler identification is MSVC 18.0.21005.1
Check for working C compiler using: Visual Studio 12 2013
Check for working C compiler using: Visual Studio 12 2013 -- works
Detecting C compiler ABI info
Detecting C compiler ABI info - done
Check for working CXX compiler using: Visual Studio 12 2013
Check for working CXX compiler using: Visual Studio 12 2013 -- works
Detecting CXX compiler ABI info
Detecting CXX compiler ABI info - done
Found ZLIB: C:/EQ/Source/dependencies/zlib_x86/lib/zdll.lib (found version "1.2.3") 
Found MySQL: C:/EQ/Source/dependencies/mysql_x86/lib/debug/mysqlclient.lib  
Found Perl: C:/Perl/bin/perl.exe (found version "5.12.3") 
Found PerlLibs: C:/Perl/lib/CORE/perl512.lib (found version "5.12.3") 
Found Lua51: C:/EQ/Source/dependencies/luaj_x86/bin/lua51.lib (found version "5.1.4") 
Boost version: 1.53.0
Configuring done
Cmake will configure without error.

When I compile all build I get a whole slew of unknown compiler version errors, most of them linked to LUA and it's modules but there are others to me that seem a bit more important. Which I've captured just a couple below

I tried deleting the Cmake cache - success no errors
I cleaned the solution - successful no errors

Recompiled and he's a small snip.

Ironically the build succeeds, it all runs world, zone, etc etc etc...
I only started poking around because I got two errors

One about a missing Wbot view
Code:
[MySQL Error] 1146: Table 'peq.vwbotcharactermobs' doesn't exist
 SHOW CREATE VIEW `vwBotCharacterMobs`
And My LUA NpC's are not functioning correctly.

Here's a small sample from allbuild

Code:
3>  class_rep.cpp
3>  Unknown compiler version - please run the configure tests and report the results
3>  Unknown compiler version - please run the configure tests and report the results
3>  Unknown compiler version - please run the configure tests and report the results
3>  Unknown compiler version - please run the configure tests and report the results
3>  create_class.cpp
3>  Unknown compiler version - please run the configure tests and report the results
2>  eq_dictionary.cpp
3>  Unknown compiler version - please run the configure tests and report the results
3>  object_rep.cpp
3>  Unknown compiler version - please run the configure tests and report the results
12>  lua_corpse.cpp
12>  Unknown compiler version - please run the configure tests and report the results 
and so on and so on
Thoughts?
Reply With Quote