Check this quote out from that articles comments:
Quote:
Speaking of source code. The advice has been given in other threads to “download the source code if you want to understand it.” I did a while back (DIKU and a few others) and went through it, and found it very enlightening. It’s sort of astounding how simplistic it is.
I also created my own MUD server (CoffeeMud) on my dev box to mess around with it. Also very enlightening when it comes to understanding MUDs. I also found it a very useful tool for virtual world prototyping, because with a few sentences I could create a whole space, easily shuffle my virtual world around, add new paths (or remove them), add NPCs, interactive objects and so forth. No art required, and trivial to change a concept by just changing a text description.
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