Thread: Bot positioning
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Old 11-24-2015, 04:38 PM
N0ctrnl's Avatar
N0ctrnl
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Join Date: Jan 2007
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One issue you're definitely going to have here is that all your bots would constantly be bouncing. To illustrate my point, throw 2 rogue bots on a mob. They are constantly a blur changing positions.

I actually took out the get behind calculation for rogues on my server. Manual positioning seems like a small tradeoff for the sheer blender of a DPS machine a rogue turns into with the code in place.

Really, I think there should be a timer on the get behind piece. Then something like you said would also be possible without just having a couple ghosting bots.
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