Thanks for the suggestions.
This is pretty confusing. I tried ULeet's solution first, but the updater blew past any bot_XXX table creations, only doing updates from 2016.
I then nuked the tables again and tried DanCanDo's solution, but I came up with the same error about naming the bots while in-game.
Finally, I tried to just make a clean server + DB but, again, the updater went past any bot table creations, and had a I noticed an error adding a foreign key in another update (probably related to not having the bot_XXX tables). After proceeding past the update section the server quickly displayed a C++ error looking something like the following:
"Debug Assertion failed!" ... "File: f:\dd\vtools\crt\crtw32\lowio\close.c" ... "Expression: (fg >= 0 && (unsigned)fh < (unsigned)_nhandle)
That last bit was unexpected for sure. But maybe it gives a hint? Any more thoughts on this?
I definitely appreciate the help.
**Edit: Recompiled. Clean server now does not crash, but still having the bot name problem there, and on the original server as well. **
Last edited by Krran; 06-07-2016 at 05:35 PM..
Reason: More info
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