maybe removing the PHs totaly is not a good idea because it might brake quests if a wrong "none" named is removed.
how about a query that evens the chance on the spawns in the spawnentry table? ..with rounding in case there are an uneven ammount of mobs. example: 3 mobs like: 33% 33% 34%
EDIT: and can i reload the spawnentry table inside the game? i tryed hotfix, reloadstatic, zheader none help when manipulating it.
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