Thanks! I'll give it a try.
Would this work for character specific instances too? Like every time a specific npc type dies, the killing PC gets a +1 and when they reach a certain value trigger an event? I know how to use the task system, but I want to try to do it without if possible.
Also, is there a lua guide? There used to be a pretty good guide on writing lua scripts for EQEMU servers but I can't seem to find it.
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