Thread: quest::spawn
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Old 10-26-2004, 03:04 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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No problems here. /shrug

If you use /loc, the game will report the values as:
Your Location is: Y, X, Z

so you need to flip them. But if you use #loc,

Your Location is: X,Y,Z

so you dont.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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