Thread: Quest System
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  #13  
Old 10-14-2004, 03:19 PM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
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Sotonin, you kinda repeated what I said with you can add anything you want to the PERL, it is just a hassle. People would rather have it there all done and ready for them to use. With a new, better, and easier to use quest system that includes all the functions anyone will ever need, people will be happier, because they can do more without making tons of new functions. I thought this would be a good idea. I seem to be the only one that is for it atm.

Listen, I personally think this will attract more people to Emu, but, if people don't want to do it, that is alright. We can always all keep coding in our own functions, which is what a lot of people might like to do. Not sure, this might be a lousy idea, because EverQuest Emulator is supposed to encourage creativity for someone running their own server, as well as Creator in the staff that are working for those servers. Maybe updating the quest system is bad because it takes away from this creativity. People might want to name all of these functions by their own names. Some people I know will probably like it, but not enough of the population to where it will even be worth it. You guys are right and I see this now, it is not worth it, because it takes away some of the creativeness of EverQuest Emulator.

Ty all, when I come up with maybe an entire new layout if I can ever think of one that is better, then I will bring this up again. Until then, this is all good and fine because it allows people to be creative enough to do what they want to do and name things what they want them to be named.
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