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Old 06-17-2018, 10:11 PM
Maze_EQ
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Join Date: Mar 2012
Posts: 1,106
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Quote:
Originally Posted by demonstar55 View Post
Yes, it was broken. I fixed it. You need to pass true as the 7th arg to eq.set_proximity/quest::set_proximity as well as call eq.enable_proximity_say/quest::enable_proximity_say.

I did miss fixing that quest apparently, so fixed on PEQ now :P
You're welcome hahaha.
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