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  #35  
Old 06-17-2014, 09:16 AM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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Making a client would be thousands of times harder than some dinky data editor, both in terms of effort and of required know-how. Would take far better programmers than me! (I made my "attempt" a few months back, good excuse to learn the basics of 3D graphics but not something to waste more than a few weeks on.) Of course, anyone who could work on that would probably be better served doing something for money, or at least, something that isn't trying to simulate a 15-year-old game client.

If someone were trying to make a "generic" make-your-own-MMO client, making it compatible with EQEmu servers probably wouldn't be worth it. EQ has too much legacy crap and terrible decisions that only made sense in ancient times (e.g. giving the client way too much information about enemy positions).
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