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Old 06-06-2005, 06:45 AM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,475
Default Method #2 - using my external .exe

This method uses an external program I wrote which takes the .scn file containing the 3ds object and texture info and replaces key portions to be transparent in EQ. This is also an easy way to import lots of transparent tree/leaves into the mesh library.

tutorial link

http://www.wizardportal.com/optimaiv...arent_Mesh.pdf

Link to scene texture modifying tool
http://www.wizardportal.com/optimaiv...2/eqemu/tc.zip

Reference Objects for Tutorial
http://www.wizardportal.com/optimaiv...mu/mytree2.zip

This method is faster than the previous manual method. I actually became very proficient at making tree zones now. You can too.

GeorgeS
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