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Old 01-26-2014, 11:15 AM
Township EQ
Hill Giant
 
Join Date: Sep 2013
Posts: 118
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Quote:
Originally Posted by Kingly_Krab View Post
Question?: Couldn't you use the 'level' and 'maxlevel' column in the database to set level rather than doing it every time a mob spawns?
Dunno.. never done it that way. Doesn't seem very practical either. With this you can edit it basically on the fly.. changing 2 variables at most instead of one db entry for every mob in the zone. As for what joligario said if you wanted to you could also get a group's average level (or a solo player).. store it in a qglobal.. define it and use it for min and the defined variable +whatever for the max with if checks based on npc names/ids to scale an entire zone.
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