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Old 10-01-2016, 07:05 AM
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Thalix
Sarnak
 
Join Date: Sep 2016
Posts: 91
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Well, this is a very old thread, but the problem is still there. I have the newest server-code and peq database, Character:SoDClientUseSoDHPManaEnd is 'true'.

If you make a new character, the HP is jumping up and down as described in this thread. I Use the RoF2 Client.

Is there anything other I can tweak beside Character:SoDClientUseSoDHPManaEnd? It's really annoying. It seems the server calculates less regen then the client.
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