Thread: Vanguard Emu
View Single Post
  #62  
Old 08-21-2016, 04:56 PM
xinu
Sarnak
 
Join Date: Jan 2008
Posts: 67
Default

Here is a few more since my last up update.


r2278
Added: Spell casting push back and spell interrupts when taking damage.
The more your spell gets pushed back the greater chance to be interrupted
Added: Casting() and IsCasting() LUA functions
Added: SetIsCasting() bool at the pawn level
Added: SpellInterruptBaseChance and SpellPushBackBaseChance rules

---------------------
r2280
enhanced water detection (can discern between swimming depth and just touching water now)
---------------------
r2281
Added: Pet's should only be able to attack attackable npc's
Added: Item charges should now be working correctly
Added: RemoveCharges() LUA function
Added: current_charges and max_charges are now loading/saving from character_items
---------------------
r2283
Added: Command .gminvis on/off
Added: Will not show on /who list unless GM or DEV when using GMInvis
Added: Will not replicate to other clients when using GMInvis
---------------------
__________________
Xinux
VGSOH Dev
EQ2 Dev
Still alive and looking for more Developers

EverQuest 2 Emulator
Vanguard SoH Emulator
Reply With Quote