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Old 01-05-2015, 11:47 PM
Hateborne
Hill Giant
 
Join Date: May 2010
Posts: 125
Question Ability to Cast Runes from Perl/LUA

This spawned off of this thread -> http://www.eqemulator.org/forums/showthread.php?t=39187

Is it possible to get something that would allow one to either edit spells already in place (i.e. set rune amount on buff tic) or scripted way to create a rune and use the spell icon/effect-description (similar to how $npc->Damage() can use a spell ID for particles, naming, combat log, etc). This spawned out of a desire to create a small, short-duration rune based off of the healing amount on certain spells.

Does this exist? If not, is this possible to be created/added?


-Hate
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