Ah sorry for the misinterpretation.
I am saying I want mobs to use the players Faction and kill on sightness to determine if an eye from the spell Eye of Zomm is aggroed or not (the same mechanic as a pet gets) It currently is ignored, but I kind of want the pulling mechanics like P99 has with it.
I am sure its somewhere in this beast, but I am having issues spotting it:
https://github.com/EQEmu/Server/blob...zone/aggro.cpp