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Old 01-02-2019, 04:41 PM
Proxeeus
Fire Beetle
 
Join Date: May 2005
Posts: 27
Default NPC movement overhaul: broken bots?

Hey there and happy new year !

I've recently merged the last commits from the master branch into my local repo to test the revamped movement code (30/12/2018, according to the readme), and noticed that bots, upon joining my group, completely stop working / responding / attacking etc (they still try to cast spells, though). They stay there and kinda "vanish".

Is this only a side effect of the revamp that just occurred (meaning that bot stuff has yet to be adjusted / refined, which seems pretty logical) or do the bots acually work on the master branch and I've messed up my merge completely?

Cheers !
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