Running into an issue with day/night spawnings. My day mobs insta depop and my night mobs won't pop at all.
I've found it has something to do with con_value, but I have no idea what that value should actually be to make it work correctly.
Day mobs from the editor:
Code:
x: 1286.126953 y: 3856.560303 z: 0.488535
heading: 197.750000 respawn: 400 variance: 0
pathgrid: 0 condition: 1 cond_value: 1
version: 0 enabled: 1
and a night mob
Code:
x: 1286.126953 y: 3856.560303 z: 0.488535
heading: 197.750000 respawn: 400 variance: 0
pathgrid: 0 condition: 2 cond_value: 1
version: 0 enabled: 1
and the perl I'm using
Code:
sub EVENT_SPAWN {
if ($zonetime < 800 || $zonetime > 1999) {
quest::spawn_condition($zonesn, 2,0); #live are 2
quest::spawn_condition($zonesn, 1,1); #undead are 1
}
else {
quest::spawn_condition($zonesn, 2,1); #live are 2
quest::spawn_condition($zonesn, 1,0); #undead are 1
}
}
sub EVENT_WAYPOINT{
if ($zonetime < 800 || $zonetime > 1999) {
quest::spawn_condition($zonesn, 2,0); #live are 2
quest::spawn_condition($zonesn, 1,1); #undead are 1
}
else {
quest::spawn_condition($zonesn, 2,1); #live are 2
quest::spawn_condition($zonesn, 1,0); #undead are 1
}
}