Thread: Questions
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  #20  
Old 07-09-2008, 05:42 PM
Richardo
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Join Date: Oct 2003
Location: Mattmecks Basement
Posts: 546
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Scorpious is right, however... There's ways around it. Require server ops to distribute their own version of the client that is not opensource. For example:


I run server (REVENGE OF AOREKAEPROKROTHERIOAS [PVP]).

My RoA compiled client will have a special ID (that cannot be changed considering it's in the binaries). The server will check the ID and if it does not match what I have specified, it will not connect. And there you go...