Thread: Q&A Thread
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  #13  
Old 09-07-2018, 11:14 AM
Almusious
Fire Beetle
 
Join Date: Sep 2012
Posts: 25
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Quote:
Originally Posted by Huppy View Post
Thanks a lot Almusious. Just thought I would mention. Did some testing with the proximity trigger and a 2nd PC wandering by.
If Player A has the NPC following and Player B happens to come along, NPC picks up the new player and follows. It's funny, lol
Code:
sub EVENT_SAY {
	if ($text=~/hail/i and !$entity->GetEntityVariable("master"))
	{
		$entity->SetEntityVariable("master", $charid);
		quest::say("I'm with you $name and following.");
		quest::follow($userid);		
    }
	elsif ($text=~/leave/i and $entity->GetEntityVariable("master") == $charid)
	{
		quest::say("Fine $name!  Be all alone in your travels...");
		$entity->SetEntityVariable("master", 0); # just in case it doesnt poof i guess
		quest::depop();
	}
}
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