Quote:
Originally Posted by phentop
I know most of these posts are old, but - what do you do with these scripts? save them as .pl files? put them in the quest folder? put them in the plugins folder? Global? I have 0 knowledge of writing these quests, but I can follow directions. Anyone have directions for quests like these on the forums.
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You can do it one of two ways... Take the script and put it in Notepad ++ and save the file under whatever zone you have that npc and name the script Mob_Name.pl
Example; if I had a mob in Tipt with that script and his name was Deathbringer_Greo I would paste this script into notepad ++
Code:
sub EVENT_COMBAT {
if($combat_state == 1) {
quest::say("You won't be the first to desecrate the land of the unliving.");
quest::settimer("dostuff",int(rand(24)) + 1);
quest::settimer("spawncorpse",1);
}
elsif($combat_state == 0) {
$npc->SetHP($npc->GetMaxHP());
quest::depopall(999348);
quest::stoptimer("dostuff");
quest::stoptimer("spawncorpse");
}
}
sub EVENT_DEATH {
quest::stoptimer("dostuff");
quest::stoptimer("spawncorpse");
quest::depopall(999348);
quest::say("My ancestors will make you pay for this intrusion.");
}
sub EVENT_TIMER {
if($timer == "dostuff") {
quest::stoptimer("dostuff");
quest::emote("begins to draw power from his undead victims.");
quest::signalwith(999348,1,0); #signal 1 to adventurercorpse for damage increase.. if alive they signal back signal 2
quest::settimer("dostuff",int(rand(24)) + 1);
}
if($timer == "spawncorpse") {
quest::stoptimer("spawncorpse");
quest::spawn2(999348,0,0,$x + int(rand(35)),$y + int(rand(35)),$z,0);
quest::settimer("spawncorpse",int(rand(24)) + 1);
}
}
sub EVENT_SIGNAL {
if($signal == 2) { #Players didn't kill corpses.. increase min/max damage by 10/25 respectively
quest::modifynpcstat("min_hit", $npc->GetMinDMG() + 10);
quest::modifynpcstat("max_hit", $npc->GetMaxDMG() + 25);
}
if($signal == 3) { #Player killed corpse reducing damage
quest::modifynpcstat("min_hit", $npc->GetMinDMG() - 10);
quest::modifynpcstat("max_hit", $npc->GetMaxDMG() - 25);
quest::emote("has lost a portion of his stolen power.");
}
}
and name is Deathbringer_Greo.pl saving it inside ::Quests/tipt::
Do the same for the rest of the scripts but name them as needed (the corpses would be corpses.pl in ::Quests/Tipt:: etc)
If you need extensive help I can help you via Teamviewer or what not... just let me know. =)