Quote:
Originally Posted by demonstar55
I wouldn't be against adding this to our loot tables code. Could be useful for custom servers, don't think live has this behavior :P
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Honestly I thought that's what mindrop would do. Makes sense to me that having a lootdrop with:
Minimum Drop: 3 Drop Limit: 3 Probability: 100% Multiplier: 1
would give you 3 different items from within that particular loot drop, dependent on their individual drop chance. Whereas:
Minimum Drop: 1 Drop Limit: 1 Probability: 100% Multiplier: 3
would be three separate rolls for the entire lootdrop, which could result in duplicate items being picked. Right now I don't believe there's any difference between the two. Probably because as you say, Live likely doesn't have this behavior anyway.