temp fix for spells problem....
I implimented a temporary fix for this. In eq_packet_structs.h under the lines:
int32 scribing; // 1 if memorizing a spell, set to 0 if scribing to book
// 2 if un-memming
add:
int32 unknown_spell;
I have not figured out what the last variable should be yet, but I am working on it.
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