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  #17  
Old 09-19-2004, 10:12 AM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
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Oh yes there are lots of things wrong. I was just pleased to get something that looked like it was at least coming from the correct triangles after a lot of work.

It originally rendered it going up and down the screen (I'm probably getting my x and z coordinates switched somewhere) so I put in a quick rotate to turn it through 90 degrees. Just a hack really to get something working. I need to figure out the exact problem and fix it rather than hack the symptom...

Also I expect most of the triangles are "inward" facing so you're probably seeing the far inside walls and not the top of the buildings at all. It's only intended to be renderered from inside the walls but withoug proper textures it's very hard to tell what you're looking at.
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