Quote:
Originally Posted by Uleat
That's definitely a 'kick' action from the server.
Did you add the
Code:
'Loginserver:
Client disconnected (cs=d): No name'
portion manually?
Or did the console print it like that?
(Not sure why authentication would fail on zone change if it didn't while logging in initially.)
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That's exactly how the console showed it. I copy and pasted it from the Linux machine to here.
Is there a way to disable authentication on zone changing?
Also, just in case this helps at all... here is the dbg log from the disconnecting client.
Code:
[Thu Jul 04 23:41:04 2019]00392:Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
[Thu Jul 04 23:41:05 2019]00393:Networking: connection terminated [client:DisconnectReasonOtherSideTerminated,server:DisconnectReasonNone]
[Thu Jul 04 23:41:05 2019]00394:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17949 (char. select) DisconnectReasonOtherSideTerminated,DisconnectReasonNone
Just because I had a little extra time, I backed up everything and did a clean install of Akkadius' Linux Installer on a clean install of Ubuntu 18.04 LTS. Then I restored my database and my eqemu_config file and login.ini.
I then tested everything by mobile hotspotting onto my server from the outside connection... I'm still having this issue. I even tested both the RoF2 and Titanium clients. It's happening with both on zoning. So I'm assuming it must be something in my configuration is borked for some reason.