Thread: Turn In issue
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Old 06-24-2017, 04:23 PM
Baelu
Sarnak
 
Join Date: Jun 2017
Posts: 30
Default Turn In issue

So the npc this is attached to keeps returning everything. Not sure what ive done wrong here, though it is my first time messing around with chooserandom. Any help would be greatly appreciated.

Code:
sub EVENT_ITEM { 
	if(plugin::check_handin(\%itemcount, 147503 == 1)) { # Stone/Stat
		my $stat = quest::ChooseRandom(147518..147525);
		quest::summonitem($stat);
		plugin::Whisper("Wow this one is an  " . quest::varlink("$stat", 1) . " !");
		
	        quest::Whisper("Here you go!");
	} elsif (plugin::check_handin(\%itemcount, 147505 == 1)) { # Orb/Resists/HP/Mana
		my $orb = quest::ChooseRandom(147507..147510);
		quest::summonitem($orb);
	 plugin::Whisper("Wow this one is an  " . quest::varlink("$orb", 1) . " !");
	} elsif (plugin::check_handin(\%itemcount, 147504 == 1)) { # Weapon
		my $weapon = quest::ChooseRandom(147511..147515);
		quest::summonitem($weapon);
	 plugin::Whisper("Wow this one is an  " . quest::varlink("$weapon", 1) . " !");
	} elsif (plugin::check_handin(\%itemcount, 147506 == 1)) { # Bows
		my $bow = quest::ChooseRandom(147516..147517);
		quest::summonitem($bow);
	 plugin::Whisper("Wow this one is an  " . quest::varlink("$bow", 1) . " !");
		}
		plugin::return_items(\%itemcount);
}
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